![]() ![]() This allows your food to last much longer. You need to aim for the colder climate, so that you can keep your freezer at a good level. In that way, you can regulate the temperature by adjusting the dials. And then you have to create an airlock at the other end so that the temperature doesn’t leak out every time people come and go. To make a freezer all you have to do is put a cooler in one of the walls with the back of the cooler facing out into space, so the heat is spelled that way. Create a Freezer on Your BaseĬreate a freezer on your base what it does is obvious – it keeps your food frozen, and the food lasts longer. If you deconstruct them by selecting them, you will get things like components steel and slacks. Keep an eye on the space chunks in the starting game you will have few, and then occasionally, they do fall from the sky. A dirty base affects so many things, so you better keep your place clean. So make sure that you assign someone the task of tidying up the base. You might be thinking that snazzy defenses and strong walls are the most important things, well, my observation is that if the area is dirty, the morale of the staff gets down and nothing else gets done. It’s going to cost a bit more, but if one site goes down, your base won’t go into complete darkness and destroy morale. Another important thing is that you can create loops so that you always have two points connected to your main power. ![]() Make sure you have got batteries, but one of the most important things is to avoid explosions so don’t build processing plants too close to the powerhouse. Maintaining power is very important for the freezer, for the lighting and for the morale so, you have to make sure that your power is connected to a power source, for instance. Look after the crops and perhaps for this you will have to do little micromanagement so that you get the enough food supply for your colony. You might have animals eating the crops and you may not even realize it. This is because animals or fire can destroy the crops. Also, make sure that the crops get cut before they reach one hundred percent. It might seem paramount that you have to assign someone to harvest, but the more important thing is that you should also prioritize the cutting of the crops. I highly recommend just trying things out and just experiencing the game for what it is: a story generator.Monitoring your crops is also crucial. This is absolute bare bones and should help you with the rest of your game. Preferably close to your base.īuild beds early on, helps with mood and rest. Start with a single room for everything, preferably against a natural wall (mountain/hill) and slowly expand with rooms for everyone and specialized rooms or buildings for tasks later on (kitchen, workshop, hospital).īuild farms for rice as soon as possible (day 1, but after building shelter) and use high fertility patches for it. Don't go for stone early on, it takes ages to process and build with. Start building with wood and replace it later on with stone. ![]() Look for stats 5+ in construction, farming and medic, it is recommended to look for specialized colonists (high stats in one or two things) instead of allrounders (2-3 in everything). While rolling for colonists, avoid at all costs: incapable of violence, incapable of caring. Play crashlanded until you've got the basics down.
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